Eek! They’re Everywhere! They’re Everywhere!
Howdy, Bubba! Hey, if you're new around these parts, I just want to say how much I appreciate you dropping by! Oh, and you may want to subscribe to my feed. Thanks, and a tip o' the hat to ya!
That phrase kinda rolls trippingly off the tongue, doesn’t it? I don’t know about you, but stuff like this always set off my jargon alert apparatus (sirens, klaxons, red lights flashing, and for some strange reason, confetti). I can just hear you saying to yourself, “What the heck is ubiquitous computing, and why should I care?” Well, Bubba, it may be a description of the future of computing, so you just might want to know about it.
To understand ubiqui- (let’s call it UC, shall we?) UC, I offer this description, from Mark Weiser, considered to be the father of UC.
“Ubiquitous computing is roughly the opposite of virtual reality. Where virtual reality puts people inside a computer-generated world, ubiquitous computing forces the computer to live out here in the world with people. Virtual reality is primarily a horse power problem; ubiquitous computing is a very difficult integration of human factors, computer science, engineering, and social sciences.”
What it boils down to is the presence of computers in literally everything down to the woodwork. While this may be a difficult concept to grasp at first, if you extrapolate out a ways, you might begin to see what he means.
We already have significant computing power built into the most common items: all types of phones, PDAs, notebooks and desktops, watches, appliances (both large and small), cars – and that’s only the most obvious ones. How about out there in the real world? Every traffic intersection, repair shop, hospital – gee, maybe it’s easier to think about where computing power is not (or at least, not yet).
The really big issue, as I see it, is risk. What is the risk of implementing such a future? Believe me, you don’t want to walk into this blind! Adam Greenfield, author of Everyware: The Dawning Age of Ubiquitous Computing, a talk (talk? when is a talk not a speech?) at Ci’Num where he presented his 5 principles of UC:
- Default to Harmlessness – in a world where it is possible for a device to broadcast your most intimate details, user’s safety (physical, psychic and financial) must be ensured.
- Be Self-Disclosing – ubiquitous systems should be technically and graphically self-disclosing, so that users encountering them are empowered to make informed decisions.
- Be Conservative of Face – ubiquitous systems must not necessarily embarrass, humiliate, or shame their users.
- Be Conservative of Time – ubiquitous systems must not introduce undue complications into ordinary operations and should be respectful of our time.
- Be Deniable – ubiquitous systems must offer the users the ability to opt out, always and at any point.
I’ll come back to this in future posts, but for now, I ask you to ponder the following questions for a bit:
- Do you think these principles are enough?
- Are they practical in the Real World?
- Should such limitations be “hard-wired” into the UC systems themselves?
- And what about Mary Lou?
OK, I made up that last one.
You know, it would just be absolutely finer than a frogs hair if you would subscribe to my RSS feed!
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